Create a track by laying markers at the start and end. 10 m for KS2 and 6m for KS1. Each contestant has 60 seconds to run as many le...
Place a marker on the floor with empty space in-front of it. The contestant stands level with the marker and jumps forward. They should take-off and land on ...
Place a marker on the floor and then place the target container in-front of the marker at a distance of your choosing (the further the distance the harder th...
The contestant starts behind the first marker holding an egg balanced on a spoon. They have 60 seconds to complete as many lengths of the track as they can. ...
Create a safe assault course using random items of your choosing. For example, you could have a duvet they need to crawl under or flowerpots that they walk a...
The contestant has 60 seconds to complete as many lengths of the track as they can, with their feet inside the sack. They use two footed jumps to move forwar...
Each contestant must plan and perform a 60 second dance routine. It can be to any music and in any style they choose. In turns the contestants perform their ...
Lay out 4 markers at the 12, 3, 6 and 9 positions of a clockface (each roughly 3 feet from the center point). The contestant starts stood in the center of th...
Put roughly 125ml of water into the bottle and screw the cap on tightly. The contestant must try and flip the water bottle onto the table, getting the bottle...
The contestant starts behind the first marker. They put the stick to their forehead and then (looking down) complete 10 full 360-degree rotations. Then they ...
Unfortunately not the ones with chocolate chips.
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